INCLUDES += -I$(srcdir) -I$(srcdir)/../../dep/include -I$(srcdir)/../shared -I$(srcdir)/../../dep/src/gm
INCLUDES += -I$(srcdir)/../logonserver

noinst_LIBRARIES = libgame.a

libgame_a_SOURCES = \
    ../scriptengine/ScriptEngine.cpp \
    ../scriptengine/ScriptEngine.h \
    ../scriptengine/ScriptFunctions.cpp \
    ../scriptengine/ScriptFunctions.h \
    ../scriptengine/ScriptFunctionTable.cpp \
    ObjectStorage.cpp \
    ObjectStorage.h \
    AddonMgr.cpp \
    AddonMgr.h \
    AIInterface.cpp \
    AIInterface.h \
    AlteracValley.cpp \
    AlteracValley.h \
    ArathiBasin.cpp \
    ArathiBasin.h \
    AreaTrigger.cpp \
    AreaTrigger.h \
    Arenas.cpp \
    Arenas.h \
    AuctionHouse.cpp \
    AuctionHouse.h \
    AuctionMgr.cpp \
    AuctionMgr.h \
    BattlegroundCommands.cpp \
    BattlegroundHandler.cpp \
    BattlegroundMgr.cpp \
    BattlegroundMgr.h \
    CellHandler.h \
    Channel.cpp \
    Channel.h \
    ChannelHandler.cpp \
    ChannelMgr.h \
    CharacterHandler.cpp \
    Chat.cpp \
    Chat.h \
    ChatHandler.cpp \
    CombatHandler.cpp \
    Container.cpp \
    Container.h \
    Corpse.cpp \
    Corpse.h \
    Creature.cpp \
    Creature.h \
    debugcmds.cpp \
    DuelHandler.cpp \
    DynamicObject.cpp \
    DynamicObject.h \
    EventableObject.cpp \
    EventableObject.h \
    EventMgr.cpp \
    EventMgr.h \
    faction.h \
    GameObject.cpp \
    GameObject.h \
    GMTicket.cpp \
    Group.cpp \
    Group.h \
    GroupHandler.cpp \
    Guild.cpp \
    Guild.h \
    GuildHandler.cpp \
    HonorHandler.cpp \
    HonorHandler.h \
    InstanceSaveMgr.cpp \
    InstanceSaveMgr.h \
    Item.cpp \
    Item.h \
    ItemHandler.cpp \
    ItemInterface.cpp \
    ItemInterface.h \
    ItemPrototype.h \
    Level0.cpp \
    Level1.cpp \
    Level2.cpp \
    Level3.cpp \
    LfgHandler.cpp \
    LfgMgr.cpp \
    LfgMgr.h \
    LootMgr.cpp \
    LootMgr.h \
    LogonCommClient.cpp \
    LogonCommHandler.h \
    LogonCommClient.h \
    LogonCommHandler.cpp \
    MailSystem.cpp \
    MailSystem.h \
    MapCell.cpp \
    MapCell.h \
    Map.cpp \
    Map.h \
    MapScriptInterface.cpp \
    MapScriptInterface.h \
    MapMgr.cpp \
    MapMgr.h \
    MiscHandler.cpp \
    MiscHandler.h \
    MovementHandler.cpp \
    NameTables.h \
    NPCHandler.cpp \
    NPCHandler.h \
    Object.cpp \
    Object.h \
    ObjectMgr.cpp \
    ObjectMgr.h \
    Opcodes.cpp \
    Opcodes.h \
    Pet.cpp \
    Pet.h \
    PetHandler.cpp \
    Player.cpp \
    Player.h \
    Professions.cpp \
    Professions.h \
    QueryHandler.cpp \
    Quest.cpp \
    Quest.h \
    QuestHandler.cpp \
    QuestMgr.cpp \
    QuestMgr.h \
    RaidHandler.cpp \
    RecallCommands.cpp \
    ReputationHandler.cpp \
    ScriptMgr.cpp \
    ScriptMgr.h \
    Skill.h \
    SkillHandler.cpp \
    SocialMgr.cpp \
    SocialMgr.h \
    SpellAuras.cpp \
    SpellAuras.h \
    Spell.cpp \
    Spell.h \
    SpellEffects.cpp \
    SpellHandler.cpp \
    Stats.h \
    StdAfx.cpp \
    StdAfx.h \
    TaxiHandler.cpp \
    TaxiMgr.cpp \
    TaxiMgr.h \
    TerrainMgr.cpp \
    TerrainMgr.h \
    ThreadMgr.cpp \
    ThreadMgr.h \
    TradeHandler.cpp \
    TransporterHandler.cpp \
    TransporterHandler.h \
    Unit.cpp \
    Unit.h \
    UpdateFields.h \
    UpdateMask.h \
    WarsongGulch.cpp \
    WarsongGulch.h \
    WayPoints.cpp \
    WeatherMgr.cpp \
    WeatherMgr.h \
    World.cpp \
    World.h \
    WorldCreator.cpp \
    WorldCreator.h \
    WorldSession.cpp \
    WorldSession.h \
    WorldSocket.cpp \
    WorldSocket.h \
    CThreads.cpp \
    CThreads.h \
    WorldRunnable.h \
    WorldRunnable.cpp
